It honours the roots of classic point-and-click so much that the entirety of Twelve Minutes is played with just a mouse. After consuming four alternate, more abrupt closes to the story, I feel like I’ve barely scratched the surface. You’ll roll credits twice by the time everything starts to click into place, but I’m sure there’s still more to see even beyond that. I’m glad I pressed on, however, as it turned out to be far more considered than I’d given it credit for. In the moment I found the story beat to be egregious and amateur. I fear there’ll be some like me who’ll reach the third-act twist and put the game down. The runtime will vary depending on the pace at which you’re able to unravel the game’s puzzles, but it took me probably twelve hours in all to see a few of the alternate endings - some idyllic, most not -before rolling credits on what felt like the true ending. It’s definitely a game with a lot to unpack and I can’t wait to read the inevitable summaries. It’s the dire, hopeless kind, free of heroics, and it permeates Twelve Minutes and it embeds itself into the heart of every character we meet. There’s trauma, there are red herrings, there’s an undercurrent of desperation. It feels like a thinkpiece on self-affirmation, and the lies we tell ourselves, in the face of nightmarish circumstance, all boiled down into a car crash of an evening on repeat. While it they don’t turn in career-best material, in lesser hands this union would lack any semblance of emotional resonance.īeneath the surface-level drama, there are lofty ideas operating at the top levels of Twelve Minutes’ plot, and they’re ideas that Luis Antonio, the game’s playwright so to speak, has let marinade for some time. With every loop and every ugly revelation with it, we’re forced to pick at it like a hangnail. Thanks to these film-caliber actors, the complexities of this union and its stresses feel believable. The marriage shared by the husband protagonist and his wife, portrayed by Daisy Ridley, is one built on plenty of dark secrets. From a conceptual standpoint, it’s dynamite. James McAvoy plays the time-hopping husband very dazed and confused at first as what should be the happiest night of his life coming home to life-altering news over pudding becomes a desperate, perilous arm-wrestle with a with infinity. With a knock on the door, a couple’s celebratory evening turns dour as a man claiming to be police ransacks their abode and kills the husband, sending him back to the second he arrives home giving him a handful of minutes to scour the apartment for clues. For an independent release of this size to draw in such high-caliber talent speaks to how watertight it is as both a drama piece and a mind-bending puzzle game that honours the point-and-click games of old. It delivers tragedy in spades and, despite the ever-ratcheting tension of the script, allows plenty of space for its cast, on loan from Hollywood, to shine. UPDATE (April 2019): New minigames have been added, and now it has more than 36 minigames to enjoy! Developerġ2 MiniBattles is developed by Shared Dreams (Mariano Maffia).Despite being confined in its entirety to a small, one-bedroom apartment, Twelve Minutes feels more like a stage play than a videogame. The concepts are well executed and I really like the game's quick pacing and single button input." Release Date "Party Games are a hit or miss, this one is a hit. The jury of three independent game experts loved the 2 player setup and varied gameplay with retro graphics. Have fun and win every game!ġ2 MiniBattles was the second runner-up in the 2018 CrazyGames Developer contest. Play all the games and spend hours getting the better of your friends. This addictive gameplay will keep you and a friend entertained for hours.
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